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CAD

Pipe Vice

In this article, we will use Assembly Mates to assemble the pipe vice attached. Step 1: Main Screw To begin, we fix the Support and add the first ConcentricMate between it and the Main Screw. For each Mate, we identify the defining faces and, for each face, its corresponding chain of parents. Read…

by Lorenzo Capelli | January 27, 2025 | Share

CAD

Exercise 239

//Main circle extrusion devDept.Eyeshot.Entities.Region cr1 = devDept.Eyeshot.Entities.Region.CreateCircle(Plane.XY, 0, 0, 22.5); //Main circle extrude remove devDept.Eyeshot.Entities.Region cr2 = devDept.Eyeshot.Entities.Region.CreateCircle(Plane.XY, 0, 0, 10); //Main circle extrude remove rect…

by Federico Gherardi | January 27, 2025 | Share

CAD

Simple ball-and-stick molecular model

This article shows how to draw a ball-and-stick model of a simple molecule using Brep entities. protected int radiusC = 70; protected int radiusH = 53; protected int sp3CH = 220; protected double CH4angle = Utility.DegToRad(109.5); Brep CHbond = Brep.CreateCylinder(20, sp3CH); Brep H = Brep.Create…

by Giovanni Bargellini | January 17, 2025 | Share

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Migrating from Eyeshot 2024

Warning This is a preliminary and work-in-progress version of the official document. --> Warning We recommend taking a full backup of your project(s), including your existing Eyeshot 2024 NuGet packages. Single project update To migrate a single Eyeshot 2024-based project to Eyeshot…

by Alberto Bencivenni | January 14, 2025 | Share

Announcement

Eyeshot 2025 Beta

We are excited to announce the Beta release of Eyeshot 2025! This release introduces significant updates, new features, and improvements designed to enhance your development experience and streamline your workflows. Key Highlights Assembly Mates, can be tested in AssemblyDemo (Video, Article)Mat…

January 13, 2025 | Share

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Breaking Changes in Eyeshot version 2025

Warning This is a preliminary and work-in-progress version of the official document. --> This page lists the important behavior and API changes introduced in this version. If you already have projects using devDept products, you will need to peruse this list to understand the changes …

by Alberto Bencivenni | December 18, 2024 | Share

CAD

CAD Practice Drawings 74

// Base profileCircle c1 = new Circle(Plane.XY, 57); c1.Translate(40, 0, 0); Circle c2 = new Circle(Plane.XY, 27); c2.Translate(-60, 0, 0); Line[] tanLines = devDept.Geometry.Utility.GetLinesTangentToTwoCircles(c1, c2); // Arcs connecting tangent lines endpoints Arc a1 = new Arc(Plane.XY, new Poi…

by Marco Segapeli | December 16, 2024 | Share

CAD

Piston

For each construction step, a new sketch was created to enhance code readability. Before every operation on the BRep object, the code includes comments that, if uncommented, will display the sketch on the screen. All of the sketches have zero resulting degrees of freedom.Sketch 1 - Building the ma…

by Giovanni Bargellini | December 06, 2024 | Share

CAD

3D-DP951

// "C" section sliding profile devDept.Eyeshot.Entities.Region r1 = devDept.Eyeshot.Entities.Region.CreatePolygon(Plane.YZ, new Point2D[]{ new Point2D(0, 0), new Point2D(20, 0), new Point2D(20, 44), new Point2D(0, 44), new Point2D(0, 34), new Point2D(6, 34), new Point2D…

by Giovanni Bargellini | December 03, 2024 | Share

CAD

CAD Practice Drawing 150

const double Diameter1 = 50; const double Diameter2 = 70; const double Diameter2_x = 8; // Radius of c2_a, c2_b, c2_c const double Diameter3 = 60; const double TextHeight = 2; // Geometry drawing Circle c1 = new Circle(0, 0, 0, Diameter1 / 2); Circle c2_a = new(0, Diameter2 / 2, 0, Diameter2_x / …

by Giovanni Bargellini | December 03, 2024 | Share