A list of the main features we wish to add follows. Development started on February 2010.
| Priority |
Feature |
Description |
Product
Edition |
Progress |
| B |
Hidden lines display mode |
A new display mode called HiddenLines that display geometry on a white background without lighting and with silhouette lines. View export to DWG/DXF will be provided as well as the ability to copy the 2D vector graphics to clipboard. |
All |
90% |
| B |
3D Fem elements |
New 2D/3D Finite Element Method elements (Tria3, Tria6, Quad4, Quad8, Tetra4, Tetra10, Penta6, Penta15, Hexa8, Hexa20) and pressure loading functions. |
Fem and Ultimate |
60% |
| B |
Composite curve |
A new entity that allows to chain curve entities. |
All |
90% |
| C |
Surface-Surface-Intersection |
An improved algorithm for Surface-Surface-Intersection that discovers intersection loops. |
Nurbs and Ultimate |
0% |
| C |
Shared collections |
An additional Eyeshot DLL that allows to share the Viewport's master collections among multiple views. |
All |
0% |
| A |
STEP file format |
Import/export of ISO 10303-203 STEP file format. |
Professional and up |
0% |
| B |
Static booleans |
Booleans and curve/surface trim operations declared as static to allow working on a separate thread. |
Nurbs, Solid and Ultimate |
50% |
| A |
DWG/DXF 64-bit support |
Support for 64-bit DWG/DXF import/export. |
Professional and up |
0% |
| A |
AutoCAD 2010 |
Support for AutoCAD 2010 file format |
Professional and up |
Completed |
| C |
Transparent pre-processing on a separate thread |
Semi-transparent entities pre-processing on a separate thread |
All |
|
| A |
Quad support in Mesh entity |
The Mesh entity will supports both IndexTriangle and IndexQuad faces |
Professional and up |
0% |
| A |
Radial dimension entity |
Radial dimension entity |
All |
0% |
| B |
Transparency on Textures |
The Picture entity supporting semi-transparent textures |
All |
Completed |
| A |
.NET 4.0 Framework support |
Support for .NET Framework 4.0 |
All |
0% |
| A |
Line and Arc offset |
Offset function for the Line and Arc entities |
All |
20% |
| A |
Solid.ExtrudeAdd() & C. |
Implementation of Solid.ExtrudeAdd(), ExtrudeRemove(), RevolveAdd() and RevolveRemove() commands supporting CompositeCurve. |
Solid and Ultimate |
Completed |
| A |
Solid BRep |
Implementation of several method to query the solid boundary representation to extract face planes, contours, etc. |
Solid and Ultimate |
Completed |
| A |
Sweep |
Implementation of Solid.Sweep(), Surface.Sweep() and Mesh.Sweep() commands supporting CompositeCurve. |
Pro and up |
Completed |
| A |
Split |
Implementation of Solid.Split() and Surface.Split() commands. |
Pro and up |
Completed |
| C |
Import of IGES Type 430 |
Import of solid models inside IGES files (IGES Type 430) |
Nurbs and Ultimate |
0% |
| B |
Texture offset |
The ApplyMaterial() method with two additional parameters (offsetX and offsetY) to allow texture offsetting. |
Pro and up |
0% |
| B |
Terrain triangulation |
A new and faster Dealunay triangulation function specific to terrain triangulation that takes 3D points and returns a Mesh object of the specified nature. |
Pro and up |
Completed |
| A |
SplitterMoving |
A flag to allow the viewport control to behave like all the others during the SplitContainer splitter moving action. |
All |
Completed |
| A |
Viewport border |
New viewport settings to allow the viewport border to be changed in color, visibility and corner radius. |
All |
Completed |
| A |
Semi-transparent grid |
Support for semitransparent color in grid lines drawing |
All |
Completed |