| Eyeshot Standard Edition
Eyeshot Standard Edition provides a basic set of modeling entities, accurate Zoom/Pan/Rotate and professional entity selection functions.

Key Benefits
- Local rotation
- Standard and visible only selection
- Entity transformation/editing
- Interactive drawing support
- Full design-time support in Visual Studio
Detailed Feature List
Entities
- Point
- Line
- Triangle
- Quad
- Arc
- Circle
- EllipticalArc
- Ellipse
- LinearPath
- Joint (point as a sphere)
- Bar (line as a cylinder)
- ConicBar
- Text (with international character support)
- BlockReference
- PointCloud (tested with 30 millions 3D points)
- Aligned dimension
- Picture

Shading Modes
- Wireframe
- Shaded
- Rendered
Projection
Zoom/Pan/Rotate
- Zoom/Pan/Rotate (quaternion based)
- Local rotation
- Zoom Fit (in both parallel and perspective mode)
- Zoom Window (in both parallel and perspective mode)
- Keyboard shortcuts:
Ctrl++ and Ctrl+- respectively for Zoom+ and Zoom-
- Rotation by arrow keys
- Standard views: Bottom, Front, Right, Rear, Left, Top, Isometric, Dimetric, Trimetric
User interface elements
- Coordinate System icon
- Origin symbol
- Bounding box
- XY grid
Selection
- by Pick
- by Box
- by Pick on visible entities
- by Box on visible entities
- by Box Enclosed

- Ctrl + Click to add/remove entities from current selection set
Entity editing
- Edit through a standard PropertyGrid control
- Flip Normals
- Duplicate
- Delete
- Keyboard shortcuts:
Ctrl-A, Ctrl-I, Ctrl+F, Ctrl+D and Delete
respectively for Select All, Select Inverse, Zoom Fit, Duplicate and Delete commands
- Copy, Cut and paste entities between different viewports

Inspection
3D labels
- Text only
- Outlined text
- Leader and text
- Image only
Provides functions to move, rotate and scale any entity
Provides functions to define and instance blocks/symbols
Full screen anti-aliasing
Line types support 
Layers support 
Full transparency support  |
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