| Eyeshot Standard Edition
Eyeshot Standard Edition provides a basic set of modeling entities, accurate Zoom/Pan/Rotate and professional entity selection functions.

Key Benefits
- Zoom Fit based on True Zooming™ technology
- Standard and visible only selection
- Entity transformation/editing
- Interactive drawing support
Detailed Feature List
Entities
- Point
- Line
- Triangle
- Quad
- RichLine (with weight and pattern)
- Arc
- RichArc (with weight and pattern)
- Circle
- EllipticalArc

- Ellipse

- LinearPath
- Joint (point as a sphere)
- Bar (line as a cylinder)
- ConicBar
- Text
- BlockReference
- PointCloud (tested with 30 millions 3D points)

Shading
- Wireframe
- Shaded
- Shaded with Edges modes
- Face orientation
- Face culling
Projection
- Parallel
- Perspective (with adjustable field of view)
Zoom/Pan/Rotate
- Zoom/Pan/Rotate (quaternion based)
- Zoom Fit (in both parallel and perspective mode)
- Zoom Window (in both parallel and perspective mode)
- Keyboard shortcuts:
Ctrl++ and Ctrl+- respectively for Zoom+ and Zoom-
- Rotation by arrow keys
- Standard views: Isometric, Front, Side, Top
Hide/Show
- Origin
- Extent Box
- Labels
- Normals
- Vertices
- Lights
Selection
- by Pick
- by Box
- by Pick on visible entities
- by Box on visible entities
- by Index
- Ctrl + Click to add/remove entities from current selection set
Entity editing
- Edit through a standard PropertyGrid control
- Flip Normals
- Duplicate
- Delete
- Keyboard shortcuts:
Ctrl-A, Ctrl-I, Ctrl+F, Ctrl+D and Delete
respectively for Select All, Select Inverse, Zoom Fit, Duplicate and Delete commands
Inspection
3D labels
- Text only
- Leader and text
- Image only
Provides functions to move, rotate and scale any entity
Provides functions to dynamically change the chordal error of tessellated entities
Provides functions to define blocks/symbols |
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